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» QOCA: A Constraint Solving Toolkit for Interactive Graphical...
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WSCG
2004
209views more  WSCG 2004»
13 years 6 months ago
Cinematic Camera Control in 3D Computer Games
Good camera control and planning techniques in 3D computer games can give players deeper feelings about atmosphere of games. However, most modern computer games use fixed point-of...
Ting-Chieh Lin, Zen-Chung Shih, Yu-Ting Tsai
MM
1996
ACM
120views Multimedia» more  MM 1996»
13 years 9 months ago
Negotiation for Automated Generation of Temporal Multimedia Presentations
Creating high-quality multimediapresentationsrequiresmuch skill, time, and effort. This is particularly true when temporal media, such as speech and animation, are involved. We de...
Mukesh Dalal, Steven Feiner, Kathleen McKeown, Shi...