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SPEECH
2002
112views more  SPEECH 2002»
13 years 5 months ago
Relating dialogue games to information state
This paper1 discusses the use of `conversational' or `dialogue games' as a basis for building dialogue systems. We give a tutorial overview of some recent attempts to re...
Stephen G. Pulman
KI
2007
Springer
13 years 11 months ago
LiSA: A Robot Assistant for Life Sciences
This paper presents a mobile service robot that assists users in biological and pharmaceutical laboratories by carrying out routine jobs such as filling and transportation of micr...
Erik Schulenburg, Norbert Elkmann, Markus Fritzsch...
DIGRA
2005
Springer
13 years 11 months ago
Early Games Production in New Zealand
This illustrated paper reports on the early digital games industry in New Zealand, during the late 1970s and 80s. It presents an overview of this largely unknown history, drawing ...
Melanie Swalwell
SAB
2004
Springer
182views Optimization» more  SAB 2004»
13 years 10 months ago
The SWARM-BOTS Project
This paper provides an overview of the SWARM-BOTS project, a robotic project sponsored by the Future and Emerging Technologies program of the European Commission. The paper illustr...
Marco Dorigo, Elio Tuci, Roderich Groß, Vito...
VISUALIZATION
1997
IEEE
13 years 9 months ago
GADGET: goal-oriented application design guidance for modular visualization environments
Modular Visualization Environments (MVEs) have recently been regarded as the de facto standard for scientific data visualization, mainly due to adoption of visual programming sty...
Issei Fujishiro, Yuriko Takeshima, Yoshihiko Ichik...