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IJAIT
2008
146views more  IJAIT 2008»
13 years 4 months ago
Learning to Behave in Space: a Qualitative Spatial Representation for Robot Navigation with Reinforcement Learning
ion mechanism to create a representation of space consisting of the circular order of detected landmarks and the relative position of walls towards the agent's moving directio...
Lutz Frommberger
ICML
2006
IEEE
14 years 5 months ago
Qualitative reinforcement learning
When the transition probabilities and rewards of a Markov Decision Process are specified exactly, the problem can be solved without any interaction with the environment. When no s...
Arkady Epshteyn, Gerald DeJong
IAT
2008
IEEE
13 years 11 months ago
Formalizing Multi-state Learning Dynamics
This paper extends the link between evolutionary game theory and multi-agent reinforcement learning to multistate games. In previous work, we introduced piecewise replicator dynam...
Daniel Hennes, Karl Tuyls, Matthias Rauterberg
JMLR
2002
125views more  JMLR 2002»
13 years 4 months ago
Lyapunov Design for Safe Reinforcement Learning
Lyapunov design methods are used widely in control engineering to design controllers that achieve qualitative objectives, such as stabilizing a system or maintaining a system'...
Theodore J. Perkins, Andrew G. Barto
FLAIRS
2007
13 years 7 months ago
A Generalizing Spatial Representation for Robot Navigation with Reinforcement Learning
In robot navigation tasks, the representation of the surrounding world plays an important role, especially in reinforcement learning approaches. This work presents a qualitative r...
Lutz Frommberger