: The performance of hardware-based interactive rendering systems is often constrained by polygon fill rates and texture map capacity, rather than polygon count alone. We present a...
Reynald Dumont, Fabio Pellacini, James A. Ferwerda
Abstract—In this paper, we define meta-recognition, a performance prediction method for recognition algorithms, and examine the theoretical basis for its post-recognition score ...
Walter J. Scheirer, Anderson Rocha, Ross J. Michea...
In this paper we develop a computational model of adaptation and spatial vision for realistic tone reproduction. The model is based on a multiscale representation of pattern, lumi...
Sumanta N. Pattanaik, James A. Ferwerda, Mark D. F...
Abstract. This paper presents a novel method of optimizing pointbased correspondence among populations of human cortical surfaces by combining structural cues with probabilistic co...
Ipek Oguz, Marc Niethammer, Joshua E. Cates, Ross ...
We present the GeoStar project at RPI, which researches various terrain (i.e., elevation) representations and operations thereon. This work is motivated by the large amounts of hi...
W. Randolph Franklin, Metin Inanc, Zhongyi Xie, Da...