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» Quantitative Games on Probabilistic Timed Automata
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QEST
2008
IEEE
14 years 10 days ago
Approximate Analysis of Probabilistic Processes: Logic, Simulation and Games
We tackle the problem of non robustness of simulation and bisimulation when dealing with probabilistic processes. It is important to ignore tiny deviations in probabilities becaus...
Josée Desharnais, François Laviolett...
QEST
2007
IEEE
14 years 6 days ago
Stochastic Game Logic
Stochastic game logic (SGL) is a new temporal logic that combines features of alternating temporal logic (to formalize the individual views and cooperation and reaction facilities...
Christel Baier, Tomás Brázdil, Marcu...
CORR
2009
Springer
242views Education» more  CORR 2009»
13 years 3 months ago
Adaptive Scheduling of Data Paths using Uppaal Tiga
Abstract. We apply Uppaal Tiga to automatically compute adaptive scheduling strategies for an industrial case study dealing with a state-of-the-art image processing pipeline of a p...
Israa AlAttili, Fred Houben, Georgeta Igna, Steffe...
BIRTHDAY
2010
Springer
13 years 10 months ago
The Arrow of Time through the Lens of Computing
Egon Börger Ambient Abstract State Machines with Applications 11:00 AM Manfred Broy Realizability of System Interface Specifications 11:30 AM Ofer Strichman Proving Equivalence be...
Krishna V. Palem
IANDC
2007
152views more  IANDC 2007»
13 years 5 months ago
The reactive simulatability (RSIM) framework for asynchronous systems
We define reactive simulatability for general asynchronous systems. Roughly, simulatability means that a real system implements an ideal system (specification) in a way that pre...
Michael Backes, Birgit Pfitzmann, Michael Waidner