This study addresses the problem of finding correspondences for wide baseline stereo. Texture has traditionally been utilised as a single-image cue for 3D shape reconstruction (sh...
We present a novel multi-view stereo method designed
for image-based rendering that generates piecewise planar
depth maps from an unordered collection of photographs.
First a di...
Sudipta N. Sinha, Drew Steedly and Richard Szelisk...
Is the real problem in resolving correspondence using current stereo algorithms the lack of the "right" matching criterion? In studying the related task of reconstructin...
This paper addresses the recovery of face models from stereo pairs of images in the presence of foreign-body occlusions. In the proposed approach, a 3D morphable model (3DMM) for f...
View interpolation and image-based rendering algorithms often produce visual artifacts in regions where the 3D scene geometry is erroneous, uncertain, or incomplete. We introduce ...
Michael Goesele, Jens Ackermann, Simon Fuhrmann, C...