Sciweavers

34 search results - page 1 / 7
» RESound: interactive sound rendering for dynamic virtual env...
Sort
View
MM
2009
ACM
133views Multimedia» more  MM 2009»
13 years 11 months ago
RESound: interactive sound rendering for dynamic virtual environments
Micah T. Taylor, Anish Chandak, Lakulish Antani, D...
PRESENCE
1998
112views more  PRESENCE 1998»
13 years 4 months ago
The Sounds of Physical Shapes
We propose a general framework for the simulation of sounds produced by colliding physical objects in a virtual reality environment. The framework is based on the vibration dynami...
Kees van den Doel, Dinesh K. Pai
CORR
2008
Springer
179views Education» more  CORR 2008»
13 years 4 months ago
Realistic Haptic Rendering of Interacting Deformable Objects in Virtual Environments
A new computer haptics algorithm to be used in general interactive manipulations of deformable virtual objects is presented. In multimodal interactive simulations, haptic feedback ...
Christian Duriez, Frédéric Dubois, A...
CGF
2004
98views more  CGF 2004»
13 years 4 months ago
Synthesizing Sound from Turbulent Field using Sound Textures for Interactive Fluid Simulation
Sound is an indispensable element for the simulation of a realistic virtual environment. Therefore, there has been much recent research focused on the simulation of realistic soun...
Yoshinori Dobashi, Tsuyoshi Yamamoto, Tomoyuki Nis...
VC
2010
197views more  VC 2010»
12 years 11 months ago
A high dynamic range rendering pipeline for interactive applications
High Dynamic Range (HDR) rendering has a growing success in video-games and virtual reality applications, as it improves the image quality and the player's immersion feeling....
Josselin Petit, Roland Brémond