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» Random Access Game and Medium Access Control Design
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MOBIHOC
2005
ACM
14 years 4 months ago
Inducing spatial clustering in MAC contention for spread spectrum ad hoc networks
This paper proposes a new principle for designing MAC protocols for spread spectrum based ad hoc networks ? inducing spatial clustering in contending transmitters/receivers. We fi...
Xiangying Yang, Gustavo de Veciana
ICSE
2000
IEEE-ACM
13 years 8 months ago
Software engineering for security: a roadmap
Is there such a thing anymore as a software system that doesn't need to be secure? Almost every softwarecontrolled system faces threats from potential adversaries, from Inter...
Premkumar T. Devanbu, Stuart G. Stubblebine
CCS
2006
ACM
13 years 9 months ago
Packet vaccine: black-box exploit detection and signature generation
In biology, a vaccine is a weakened strain of a virus or bacterium that is intentionally injected into the body for the purpose of stimulating antibody production. Inspired by thi...
XiaoFeng Wang, Zhuowei Li, Jun Xu, Michael K. Reit...
SIGCOMM
2009
ACM
13 years 11 months ago
Enhancing dynamic cloud-based services using network virtualization
It is envisaged that services and applications will migrate to a cloud-computing paradigm where thin-clients on userdevices access, over the network, applications hosted in data c...
Fang Hao, T. V. Lakshman, Sarit Mukherjee, Haoyu S...
AVI
2008
13 years 7 months ago
Agent warp engine: formula based shape warping for networked applications
Computer visualization and networking have advanced dramatically over the last few years, partially driven by the exploding video game market. 3D hardware acceleration has reached...
Alexander Repenning, Andri Ioannidou