This paper presents a novel procedure for the representation and coding of 3D surfaces using hierarchical adaptive triangulation. The proposed procedure is based on pyramidal anal...
In this paper, we propose a robust watermarking method for 3-D triangle surface meshes. Most previous methods based on the wavelet analysis can process only semi-regular meshes. Ou...
Recently, various three-dimensional(3-D) mesh coding schemes have been proposed to improve compression efficiency or error resilience. However, we need to consider both coding effi...
Surface geometry is often modeled with irregular triangle meshes. The process of remeshing refers to approximating such geometry using a mesh with (semi)-regular connectivity, whi...
3D scanners, iso-surface extraction procedures, and several recent geometric compression schemes sample surfaces of 3D shapes in a regular fashion, without any attempt to align th...
Marco Attene, Bianca Falcidieno, Michela Spagnuolo...