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» Random-access rendering of general vector graphics
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VISUALIZATION
2005
IEEE
13 years 11 months ago
Visualization with stylized line primitives
Line primitives are a very powerful visual attribute used for scientific visualization and in particular for 3D vector-field visualization. We extend the basic line primitives w...
Carsten Stoll, Stefan Gumhold, Hans-Peter Seidel
EGH
2010
Springer
13 years 3 months ago
GPU random numbers via the tiny encryption algorithm
Random numbers are extensively used on the GPU. As more computation is ported to the GPU, it can no longer be treated as rendering hardware alone. Random number generators (RNG) a...
Fahad Zafar, Marc Olano, Aaron Curtis
HT
2005
ACM
13 years 11 months ago
A tactile web browser for the visually disabled
The dissemination of information available through the World Wide Web makes universal access more and more important and supports visually disabled people in their everyday life. ...
Martin Rotard, Sven Knödler, Thomas Ertl
PG
2007
IEEE
13 years 11 months ago
Image-Based Proxy Accumulation for Real-Time Soft Global Illumination
We present a new, general, and real-time technique for soft global illumination in low-frequency environmental lighting. It accumulates over relatively few spherical proxies which...
Peter-Pike J. Sloan, Naga K. Govindaraju, Derek No...
TOG
2008
92views more  TOG 2008»
13 years 5 months ago
Self-animating images: illusory motion using repeated asymmetric patterns
Illusory motion in a still image is a fascinating research topic in the study of human motion perception. Physiologists and psychologists have attempted to understand this phenome...
Ming-Te Chi, Tong-Yee Lee, Yingge Qu, Tien-Tsin Wo...