3D mesh models are now widely available for use in various applications. The demand for automatic model analysis and understanding is ever increasing. Mesh segmentation is an impo...
Yu-Kun Lai, Shi-Min Hu, Ralph R. Martin, Paul L. R...
We propose a mesh segmentation algorithm via recursive bisection where at each step, a sub-mesh embedded in 3D is first spectrally projected into the plane and then a contour is ...
Multi-view scene reconstruction from multiple uncalibrated images can be solved by two stages of processing: first, a sparse reconstruction using Structure From Motion (SFM), and ...
Ping Li, Rene Klein Gunnewiek, Peter H. N. de With
This article introduces new techniques for non-distorted texture mapping on complex triangulated meshes. Texture coordinates are assigned to the vertices of the triangulation by u...
A probabilistic deformable model for the representation of brain structures is described. The statistically learned deformable model represents the relative location of head (skull...