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» Rapid Retrieval Algorithms for Case-Based Reasoning
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ICCBR
2005
Springer
13 years 10 months ago
Learning to Win: Case-Based Plan Selection in a Real-Time Strategy Game
While several researchers have applied case-based reasoning techniques to games, only Ponsen and Spronck (2004) have addressed the challenging problem of learning to win real-time ...
David W. Aha, Matthew Molineaux, Marc J. V. Ponsen
ICCBR
2001
Springer
13 years 9 months ago
A Fuzzy-Rough Approach for Case Base Maintenance
Abstract. This paper proposes a fuzzy-rough method of maintaining CaseBased Reasoning (CBR) systems. The methodology is mainly based on the idea that a large case library can be tr...
Guoqing Cao, Simon C. K. Shiu, Xizhao Wang
ICCBR
2005
Springer
13 years 10 months ago
Combining Case-Based Memory with Genetic Algorithm Search for Competent Game AI
We use case-injected genetic algorithms for learning how to competently play computer strategy games. Case-injected genetic algorithms combine genetic algorithm search with a case-...
Sushil J. Louis, Chris Miles
ICCBR
2003
Springer
13 years 10 months ago
Evaluation of Case-Based Maintenance Strategies in Software Design
CBR applications running in real domains can easily reach thousands of cases, which are stored in the case library. Retrieval times can increase greatly if the retrieval algorithm ...
Paulo Gomes, Francisco C. Pereira, Paulo Paiva, Nu...
ICCBR
2005
Springer
13 years 10 months ago
Case Adaptation by Segment Replanning for Case-Based Planning Systems
An adaptation phase is crucial for a good and reasonable Case-Based Planning (CBP) system. The adaptation phase is responsible for finding a solution in order to solve a new proble...
Flavio Tonidandel, Marcio Rillo