Abstract. Photo-realistic rendering algorithms such as Monte Carlo ray tracing sample individual paths to compute images. Noise and aliasing artefacts are usually reduced by supers...
We present an efficient technique to render single scattering in large scenes with reflective and refractive objects and homogeneous participating media. Efficiency is obtained...
In this paper we suggest the use of light for performing useful computations. Namely, we propose a special device which uses light rays for solving the Hamiltonian path problem on ...
Abstract. In this paper we suggest the use of light for performing useful computations. Namely, we propose a special computational device which uses light rays for solving the Hami...
In the Euclidean TSP with neighborhoods (TSPN), we are given a collection of n regions (neighborhoods) and we seek a shortest tour that visits each region. In the path variant, we...