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» Ray-Traced Collision Detection for Deformable Bodies
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GRAPP
2008
13 years 7 months ago
Ray-Traced Collision Detection for Deformable Bodies
Everton Hermann, François Faure, Bruno Raff...
SIGGRAPH
1992
ACM
13 years 9 months ago
Dynamic simulation of non-penetrating flexible bodies
A model for the dynamic simulation of flexible bodies subject to non-penetration constraints is presented. Flexible bodies are described in terms of global deformations of a rest ...
David Baraff, Andrew P. Witkin
ISVC
2005
Springer
13 years 11 months ago
Comparing Sphere-Tree Generators and Hierarchy Updates for Deformable Objects Collision Detection
Abstract. This paper presents a quantitative evaluation of the accuracy of different sphere-tree construction methods when they are used in deformable bodies. The methods evaluate...
M. Garcia, S. Bayona, Pablo Toharia, C. Mendoza
ICCS
2005
Springer
13 years 11 months ago
An Adaptive Collision Detection and Resolution for Deformable Objects Using Spherical Implicit Surface
A fast collision detection and resolution scheme is one of the key components for interactive simulation of deformable objects. It is particularly challenging to reduce the computa...
Sunhwa Jung, Min Hong, Min-Hyung Choi
HCI
2007
13 years 7 months ago
Interactive Haptic Rendering of High-Resolution Deformable Objects
We present an efficient algorithm for haptic rendering of deformable bodies with highly detailed surface geometry using a fast contact handling algorithm. We exploit a layered defo...
Nico Galoppo, Serhat Tekin, Miguel A. Otaduy, Mark...