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ICCV
2007
IEEE
10 years 3 months ago
Real Time Body Pose Tracking in an Immersive Training Environment
Abstract. We describe a visual communication application for a dark, theaterlike interactive virtual simulation training environment. Our system visually estimates and tracks the b...
Chi-Wei Chu, Ramakant Nevatia
FGR
2004
IEEE
164views Biometrics» more  FGR 2004»
10 years 1 months ago
Real-Time Pointing Gesture Recognition for an Immersive Environment
We present an algorithm for the real-time detection and interpretation of pointing gestures, performed with one or both arms. The pointing gestures are used as an intuitive tracki...
Roland Kehl, Luc J. Van Gool
AMDO
2008
Springer
9 years 11 months ago
Real-Time 3D Body Pose Tracking from Multiple 2D Images
We present a human body motion tracking system for an interactive virtual simulation training environment. This system captures images using IR illumination and near-IR cameras to ...
Chi-Wei Chu, Ramakant Nevatia
CVPR
2010
IEEE
1182views Computer Vision» more  CVPR 2010»
10 years 5 months ago
Real Time Motion Capture using a Single Time-Of-Flight Camera
Markerless tracking of human pose is a hard yet relevant problem. In this paper, we derive an efficient filtering algorithm for tracking human pose at 4-10 frames per second using...
Varun Ganapathi, Christian Plagemann, Sebastian Th...
3DUI
2015
31views more  3DUI 2015»
4 years 5 months ago
Practical chirocentric 3DUI platform for immersive environments
Chirocentric 3D user interfaces are sometimes hailed as the “holy grail” of human-computer interaction. However, implementations of these UIs can require cumbersome devices (s...
Charilaos Papadopoulos, H. Choi, J. Sinha, K. Yun,...
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