Real-time schedulability theory requires a priori knowledge of the worst-case execution time (WCET) of every task in the system. Fundamental to the calculation of WCET is a schedu...
The central idea behind interface-based design is to describe components by a component interface. In contrast to a component description that describes what a component does, a c...
We use unsupervised probabilistic machine learning ideas to try to explain the kinds of learning observed in real neurons, the goal being to connect abstract principles of self-or...
The design and analysis of today’s complex real-time systems requires advanced methods. Due to ever growing functionality, hardware complexity and component interaction, applyin...
Abstract. Modern computer graphics systems are able to render sophisticated 3D scenes consisting of millions of polygons. For most camera positions only a small collection of these...