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IADIS
2003
13 years 6 months ago
Connecting the Real and the Virtual World: How to Measure Digital Cities Impact
The paper introduces the concept of digital city and discusses how to assess a particular project, concerning its success in connecting the real city with its virtual counterpart....
Luis Borges Gouveia
ISMAR
2003
IEEE
13 years 10 months ago
3D Reconstruction of Stereo Images for Interaction between Real and Virtual Worlds
Mixed reality is different from the virtual reality in that users can feel immersed in a space which is composed of not only virtual but also real objects. Thus, it is essential t...
Hansung Kim, Seung-Jun Yang, Kwanghoon Sohn
C5
2007
IEEE
13 years 11 months ago
Syncing Croquet with the Real World
3D virtual environments like Croquet need to be attractive in order to be visited and used. Their attractiveness depends on the level of vitality that the user is able to experien...
Grit Schuster, Christine Strothotte, Carola Zwick
VR
2003
IEEE
211views Virtual Reality» more  VR 2003»
13 years 10 months ago
Editing Real World Scenes: Augmented Reality with Image-based Rendering
We present a method that using only an uncalibrated camera allows the capture of object geometry and appearance, and then at a later stage registration and AR overlay into a new s...
Dana Cobzas, Martin Jägersand, Keith Yerex
IJVR
2008
169views more  IJVR 2008»
13 years 4 months ago
Agent Architecture for a Real World Autonomous Virtual Guide: Interaction between the Decision and Perception Processes and Envi
Museums like marine aquariums are facing a difficult problem when trying to deliver information to their visitors. The exhibits they propose are dynamic by definition. Each may con...
Morgan Veyret, Eric Maisel, Jacques Tisseau