In this paper we present techniques for the real-time simulation and rendering of liquids. Appropriate approximations to a full 3D simulation are applied to reduce the numerical c...
Thomas Klein, Mike Eissele, Daniel Weiskopf, Thoma...
Abstract. We present a fast and robust iterative method for interpreting face images under non-uniform lighting conditions by using a fitting algorithm which utilizes an illuminat...
Salvador E. Ayala-Raggi, Leopoldo Altamirano Roble...
Real-time estimation of a camera’s pose relative to an object is still an open problem. The difficulty stems from the need for fast and robust detection of known objects in the s...
ct We propose a new near-real time technique for 3D face pose tracking from a monocular image sequence obtained from an uncalibrated camera. The basic idea behind our approach is t...
A volumetric image segmentation algorithm has been developed and implemented by extending a 2D algorithm based on Active Shape Models. The new technique allows segmentation of 3D ...
Molly M. Dickens, Shaun S. Gleason, Hamed Sari-Sar...