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PRESENCE
2007
167views more  PRESENCE 2007»
13 years 5 months ago
TimbreFields: 3D Interactive Sound Models for Real-Time Audio
We describe a methodology for Virtual Reality designers to capture and resynthesize the variations in sound made by objects when we interact with them through contact such as touc...
Richard Corbett, Kees van den Doel, John E. Lloyd,...
MONET
2002
155views more  MONET 2002»
13 years 5 months ago
A Prioritized Real-Time Wireless Call Degradation Framework for Optimal Call Mix Selection
This paper describes a framework for selecting the optimal call mix to be admitted while employing a bandwidth degradation policy in a wireless cellular network. The optimal proper...
Gergely V. Záruba, Imrich Chlamtac, Sajal K...
TVCG
2012
205views Hardware» more  TVCG 2012»
11 years 8 months ago
A Deformable Surface Model for Real-Time Water Drop Animation
—A water drop behaves differently from a large water body because of its strong viscosity and surface tension under the small scale. Surface tension causes the motion of a water ...
Yizhong Zhang, Huamin Wang, Shuai Wang, Yiying Ton...
CAV
2012
Springer
251views Hardware» more  CAV 2012»
11 years 8 months ago
A Model Checker for Hierarchical Probabilistic Real-Time Systems
Real-life systems are usually hard to control, due to their complicated structures, quantitative time factors and even stochastic behaviors. In this work, we present a model checke...
Songzheng Song, Jun Sun 0001, Yang Liu 0003, Jin S...
ICONIP
2010
13 years 4 months ago
Learning Basis Representations of Inverse Dynamics Models for Real-Time Adaptive Control
Abstract. In this paper, we propose a novel approach for adaptive control of robotic manipulators. Our approach uses a representation of inverse dynamics models learned from a vari...
Yasuhito Horiguchi, Takamitsu Matsubara, Masatsugu...