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ICCV
2005
IEEE
14 years 6 months ago
Real-Time Interactively Distributed Multi-Object Tracking Using a Magnetic-Inertia Potential Model
This paper breaks with the common practice of using a joint state space representation and performing the joint data association in multi-object tracking. Instead, we present an i...
Dan Schonfeld, Magdi A. Mohamed, Wei Qu
ICPR
2006
IEEE
14 years 5 months ago
Real-Time 3D Articulated Pose Tracking using Particle Filters Interacting through Belief Propagation
This article proposes a new statistical model for fast 3D articulated body tracking, similar to the loose-limbed model, but where inter-frame coherence is taken into account by us...
Olivier Bernier
ISORC
1998
IEEE
13 years 8 months ago
Specification of Real-Time Interaction Constraints
We present a coordination language and its semantics for specification and implementation of object-oriented realtime systems. Real-time systems operate under real-time constraint...
Brian Nielsen, Shangping Ren, Gul Agha
ICIP
2008
IEEE
13 years 11 months ago
Boosted Interactively Distributed Particle Filter for automatic multi-object tracking
In this paper, we propose a Boosted Interactively Distributed Particle Filter (BIDPF) to address the problem of automatic multi-object tracking in the application of player tracki...
Yi Wu, Xiaofeng Tong, Yimin Zhang, Hanqing Lu
CONCUR
2008
Springer
13 years 6 months ago
Modeling Computational Security in Long-Lived Systems
Abstract. For many cryptographic protocols, security relies on the assumption that adversarial entities have limited computational power. This type of security degrades progressive...
Ran Canetti, Ling Cheung, Dilsun Kirli Kaynar, Nan...