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TVCG
2008
138views more  TVCG 2008»
13 years 4 months ago
Real-Time Path Planning in Dynamic Virtual Environments Using Multiagent Navigation Graphs
We present a novel approach for efficient path planning and navigation of multiple virtual agents in complex dynamic scenes. We introduce a new data structure, Multiagent Navigatio...
Avneesh Sud, Erik Andersen, Sean Curtis, Ming C. L...
VR
2007
IEEE
141views Virtual Reality» more  VR 2007»
13 years 11 months ago
Real-time Path Planning for Virtual Agents in Dynamic Environments
We present a novel approach for real-time path planning of multiple virtual agents in complex dynamic scenes. We introduce a new data structure, Multi-agent Navigation Graph (MaNG...
Avneesh Sud, Erik Andersen, Sean Curtis, Ming C. L...
CAPTECH
1998
Springer
13 years 9 months ago
Goal-Directed Navigation for Animated Characters Using Real-Time Path Planning and Control
Abstract. This paper presents a new technique for computing collisionfree navigation motions from task-level commands for animated human characters in interactive virtual environme...
James J. Kuffner Jr.
ERSHOV
1999
Springer
13 years 9 months ago
Multi-agent Optimal Path Planning for Mobile Robots in Environment with Obstacles
Abstract. The paper describes a problem of multi-agent path planning in environment with obstacles. Novel approach to multi-agent optimal path planning, using graph representation ...
Fedor A. Kolushev, Alexander A. Bogdanov
FDG
2009
ACM
13 years 11 months ago
Indicative routes for path planning and crowd simulation
An important challenge in virtual environment applications is to steer virtual characters through complex and dynamic worlds. The characters should be able to plan their paths and...
Ioannis Karamouzas, Roland Geraerts, Mark H. Overm...