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AMFG
2003
IEEE
168views Biometrics» more  AMFG 2003»
13 years 9 months ago
Efficient Active Appearance Model for Real-Time Head and Facial Feature Tracking
This paper addresses the 3D tracking of pose and animation of the human face in monocular image sequences using Active Appearance Models. The classical appearancebased tracking su...
Fadi Dornaika, Jörgen Ahlberg
MM
2004
ACM
277views Multimedia» more  MM 2004»
13 years 11 months ago
Avatar-mediated face tracking and lip reading for human computer interaction
Advanced human computer interaction requires automatic reading of human face in order to make the computer interact with human in the same way as human-to-human communication. We ...
Xiaozhou Wei, Lijun Yin, Zhiwei Zhu, Qiang Ji
ICCV
2011
IEEE
12 years 5 months ago
3D Reconstruction of a Smooth Articulated Trajectory from a Monocular Image Sequence
An articulated trajectory is defined as a trajectory that remains at a fixed distance with respect to a parent trajectory. In this paper, we present a method to reconstruct an a...
Hyun Soo Park, Yaser Sheikh
SPEECH
1998
215views more  SPEECH 1998»
13 years 5 months ago
3D lip shapes from video: A combined physical-statistical model
Tracking human lips in video is an important but notoriously dicult task. To accurately recover their motions in 3D from any head pose is an even more challenging task, though s...
Sumit Basu, Nuria Oliver, Alex Pentland
CVPR
2003
IEEE
14 years 7 months ago
Visual Hull Alignment and Refinement Across Time: A 3D Reconstruction Algorithm Combining Shape-From-Silhouette with Stereo
Visual Hull (VH) construction from silhouette images is a popular method of shape estimation. The method, also known as Shape-From-Silhouette (SFS), is used in many applications s...
German K. M. Cheung, Simon Baker, Takeo Kanade