Sciweavers

55 search results - page 1 / 11
» Real-time Animation of Sand-Water Interaction
Sort
View
CGF
2008
124views more  CGF 2008»
13 years 4 months ago
Real-time Animation of Sand-Water Interaction
Recent advances in physically-based simulations have made it possible to generate realistic animations. However, in the case of solid-fluid coupling, wetting effects have rarely b...
Witawat Rungjiratananon, Zoltan Szego, Yoshihiro K...
CA
1999
IEEE
13 years 9 months ago
A Behavioral Interface to Simulate Agent-Object Interactions in Real-Time
This paper shows a new approach to model and control interactive objects for simulations with virtual human agents when real time interactivity is essential. A general conceptuali...
Marcelo Kallmann, Daniel Thalmann
CGF
2010
129views more  CGF 2010»
13 years 2 months ago
Real Time Animation of Virtual Humans: A Trade-off Between Naturalness and Control
Virtual humans are employed in many interactive applications using 3D virtual environments, including (serious) games. The motion of such virtual humans should look realistic (or ...
Herwin van Welbergen, Ben J. H. van Basten, Arjan ...
PG
2002
IEEE
13 years 9 months ago
A Method of Human Short Hair Modeling and Real Time Animation
This paper describes a method of human short hair modeling and real time animation. A method is proposed to model the short hair. First, a hair style model is derived from a scalp...
Yang Guang, Zhiyong Huang
ICIAP
2005
ACM
13 years 10 months ago
Real-Time Avatar Animation Steered by Live Body Motion
The future customer service provided by call centres will be changed due to new web-based interactive multimedia technologies. Technical support will be offered in a completely new...
Oliver Schreer, Ralf Tanger, Peter Eisert, Peter K...