Ego-motion estimation for an agile single camera moving through general, unknown scenes becomes a much more challenging problem when real-time performance is required rather than ...
This article deals with facial segmentation and liptracking with feedback control for real-time animation of a synthetic 3D face model. Classical approaches consist in two success...
Super-resolution reconstruction algorithms assume the availability of exact registration and blur parameters. Inaccurate estimation of these parameters adversely affects the quali...
Himanshu Arora, Anoop M. Namboodiri, C. V. Jawahar
3D Face modeling is still one of the biggest challenges in computer graphics. In this paper we present a novel framework that acquires the 3D shape, texture, pose and illumination...
Although RANSAC is the most widely used robust estimator in computer vision, it has certain limitations making it ineffective in some situations, such as the motion estimation prob...
Trung Ngo Thanh, Hajime Nagahara, Ryusuke Sagawa, ...