Sciweavers

4 search results - page 1 / 1
» Real-time Hardware Accelerated Rendering of Forests at Human...
Sort
View
WSCG
2004
98views more  WSCG 2004»
13 years 5 months ago
Real-time Hardware Accelerated Rendering of Forests at Human Scale
Gabor Szijártó, József Kolosz...
VW
1998
Springer
217views Virtual Reality» more  VW 1998»
13 years 7 months ago
Animated Impostors for Real-Time Display of Numerous Virtual Humans
Rendering and animating in real-time a multitude of articulated characters presents a real challenge and few hardware systems are up to the task. Up to now little research has bee...
Amaury Aubel, Ronan Boulic, Daniel Thalmann
MMM
2007
Springer
181views Multimedia» more  MMM 2007»
13 years 10 months ago
Hardware Accelerated Skin Deformation for Animated Crowds
Real time rendering of animated crowds has many practical multimedia applications. The Graphics Processor Unit (GPU) is being increasingly employed to accelerate associated renderi...
Golam Ashraf, Junyu Zhou
CAPTECH
1998
Springer
13 years 7 months ago
Goal-Directed Navigation for Animated Characters Using Real-Time Path Planning and Control
Abstract. This paper presents a new technique for computing collisionfree navigation motions from task-level commands for animated human characters in interactive virtual environme...
James J. Kuffner Jr.