City environments often lack textured areas, contain
repetitive structures, strong lighting changes and therefore
are very difficult for standard 3D modeling pipelines.
We prese...
We address the fundamental problem of matching in two static images. The remaining challenges are related to occlusion and lack of texture. Our approach addresses these difficultie...
We present a novel multi-view stereo method designed
for image-based rendering that generates piecewise planar
depth maps from an unordered collection of photographs.
First a di...
Sudipta N. Sinha, Drew Steedly and Richard Szelisk...
This paper presents a purely image-based approach to fusing foreground silhouette information from multiple arbitrary views. Our approach does not require 3D constructs like camer...