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SIGGRAPH
1999
ACM
13 years 9 months ago
Six Degree-of-Freedom Haptic Rendering Using Voxel Sampling
A simple, fast, and approximate voxel-based approach to 6DOF haptic rendering is presented. It can reliably sustain a 1000 Hz haptic refresh rate without resorting to asynchronous...
William A. McNeely, Kevin D. Puterbaugh, James J. ...
VISUALIZATION
1997
IEEE
13 years 9 months ago
Dynamic smooth subdivision surfaces for data visualization
Recursive subdivision schemes have been extensively used in computer graphics and scientific visualization for modeling smooth surfaces of arbitrary topology. Recursive subdivisi...
Chhandomay Mandal, Hong Qin, Baba C. Vemuri
INFFUS
2007
107views more  INFFUS 2007»
13 years 5 months ago
An information fusion demonstrator for tactical intelligence processing in network-based defense
The Swedish Defence Research Agency (FOI) has developed a concept demonstrator called the Information Fusion Demonstrator 2003 (IFD03) for demonstrating information fusion methodo...
Simon Ahlberg, Pontus Hörling, Katarina Johan...
RTAS
2011
IEEE
12 years 9 months ago
End-to-End Delay Analysis for Fixed Priority Scheduling in WirelessHART Networks
—The WirelessHART standard has been specifically designed for real-time communication between sensor and actuator devices for industrial process monitoring and control. End-toen...
Abusayeed Saifullah, You Xu, Chenyang Lu, Yixin Ch...
CGF
1998
213views more  CGF 1998»
13 years 5 months ago
Interactive Construction and Animation of Layered Elastically Deformable Characters
An interactive system is described for creating and animating deformable 3D characters. By using a hybrid layered model of kinematic and physics-based components together with an ...
Russell Turner, Enrico Gobbetti