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CGF
2010
163views more  CGF 2010»
13 years 5 months ago
Meshless Shape and Motion Design for Multiple Deformable Objects
We present physically based algorithms for interactive deformable shape and motion modeling. We coarsely sample the objects with simulation nodes, and apply a meshless finite elem...
Bart Adams, Martin Wicke, Maks Ovsjanikov, Michael...
TOG
2002
162views more  TOG 2002»
13 years 4 months ago
Animation and rendering of complex water surfaces
We present a new method for the animation and rendering of photorealistic water effects. Our method is designed to produce visually plausible three dimensional effects, for exampl...
Douglas Enright, Stephen R. Marschner, Ronald Fedk...
GRAPHICSINTERFACE
1996
13 years 6 months ago
Realistic Animation of Liquids
We present a comprehensive methodology for realistically animating liquid phenomena. Our approach unifies existing computer graphics techniques for simulating fluids and extends t...
Nick Foster, Dimitris N. Metaxas
SECON
2008
IEEE
13 years 11 months ago
Coordinated Locomotion of Mobile Sensor Networks
Stationary wireless sensor networks (WSNs) fail to scale when the area to be monitored is open (i.e borderless) and the physical phenomena to be monitored may migrate through a la...
Seokhoon Yoon, Onur Soysal, Murat Demirbas, Chunmi...