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SIGGRAPH
1990
ACM
13 years 8 months ago
Real-time robot motion planning using rasterizing computer graphics hardware
We presenta real-time robot motion plannerthatis fastandcomplete to a resolution. The technique is guaranteed to find a path if one exists at the resolution, and all paths returne...
Jed Lengyel, Mark Reichert, Bruce Randall Donald, ...
COMPGEOM
2000
ACM
13 years 9 months ago
Fast computation of generalized Voronoi diagrams using graphics hardware
: We present a new approach for computing generalized Voronoi diagrams in two and three dimensions using interpolation-based polygon rasterization hardware. The input primitives ma...
Kenneth E. Hoff III, Tim Culver, John Keyser, Ming...
EGH
2010
Springer
13 years 2 months ago
Hardware implementation of micropolygon rasterization with motion and defocus blur
Current GPUs rasterize micropolygons (polygons approximately one pixel in size) inefficiently. Additionally, they do not natively support triangle rasterization with jittered samp...
J. S. Brunhaver, Kayvon Fatahalian, Pat Hanrahan
CAPTECH
1998
Springer
13 years 8 months ago
Goal-Directed Navigation for Animated Characters Using Real-Time Path Planning and Control
Abstract. This paper presents a new technique for computing collisionfree navigation motions from task-level commands for animated human characters in interactive virtual environme...
James J. Kuffner Jr.
ICRA
2000
IEEE
180views Robotics» more  ICRA 2000»
13 years 9 months ago
Interactive Motion Planning Using Hardware-Accelerated Computation of Generalized Voronoi Diagrams
We present techniques for fast motion planning by using discrete approximations of generalized Voronoi diagrams, computed with graphics hardware. Approaches based on this diagram ...
Kenneth E. Hoff III, Tim Culver, John Keyser, Ming...