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PSIVT
2007
Springer
118views Multimedia» more  PSIVT 2007»
13 years 12 months ago
Vision-Based Guitarist Fingering Tracking Using a Bayesian Classifier and Particle Filters
This paper presents a vision-based method for tracking guitar fingerings played by guitar players from stereo cameras. We propose a novel framework for colored finger markers track...
Chutisant Kerdvibulvech, Hideo Saito
ECCV
2006
Springer
14 years 7 months ago
Real-Time Non-rigid Shape Recovery Via Active Appearance Models for Augmented Reality
One main challenge in Augmented Reality (AR) applications is to keep track of video objects with their movement, orientation, size, and position accurately. This poses a challengin...
Jianke Zhu, Steven C. H. Hoi, Michael R. Lyu
ISVC
2005
Springer
13 years 11 months ago
Real-Time Video Annotations for Augmented Reality
Augmented reality (AR) provides an intuitive user interface to present information in the context of the real world. A common application is to overlay screen-aligned annotations f...
Edward Rosten, Gerhard Reitmayr, Tom Drummond
ISWC
2002
IEEE
13 years 10 months ago
VizWear-Active: Towards a Functionally-Distributed Architecture for Real-Time Visual Tracking and Context-Aware UI
VizWear-Active is a wearable active vision system for distributed computing environments. It consists of wearable and infrastructure-side modules that autonomously and cooperative...
Takekazu Kato, Takeshi Kurata, Katsuhiko Sakaue
CAIP
1997
Springer
178views Image Analysis» more  CAIP 1997»
13 years 10 months ago
Automated Camera Calibration and 3D Egomotion Estimation for Augmented Reality Applications
This paper addresses the problem of accurately tracking the 3D motion of a monocular camera in a known 3D environment and dynamically estimating the 3D camera location. For that pu...
Dieter Koller, Gudrun Klinker, Eric Rose, David E....