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» Realistic Broadcasting Using Multi-modal Immersive Media
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PCM
2005
Springer
110views Multimedia» more  PCM 2005»
13 years 10 months ago
Realistic Broadcasting Using Multi-modal Immersive Media
Realistic broadcasting is considered as a next generation broadcasting system supporting user-friendly interactions. In this paper, we define multi-modal immersive media and introd...
Sung-Yeol Kim, Seung-Uk Yoon, Yo-Sung Ho
ICMCS
2007
IEEE
159views Multimedia» more  ICMCS 2007»
13 years 11 months ago
Multi-Modal Person-Profiles from Broadcast News Video
The need to analyze and index large amounts of video information is becoming more important as the way people consume media continues to change. In recent years, the push to attac...
Charlie K. Dagli, Sharad V. Rao, Thomas S. Huang
PCM
2005
Springer
80views Multimedia» more  PCM 2005»
13 years 10 months ago
Client System for Realistic Broadcasting: A First Prototype
Abstract. This paper presents a prototype of a client system for Realistic Broadcasting that can receive and process immersive media. It provides a viewer which supports stereoscop...
Jongeun Cha, Seung Man Kim, Sung-Yeol Kim, Sehwan ...
ICAT
2003
IEEE
13 years 10 months ago
ZEUS: Network Aware QoS Management for Immersive Environment
The production value accomplished with virtual studio applications is becoming more attractive to the modern broadcasting studios. One of the drawbacks in today's virtual stu...
Jin Ryong Kim, Yuichi Iwadate, Youjip Won
WSCG
2003
209views more  WSCG 2003»
13 years 6 months ago
3D Reconstruction of Sports Events for Digital TV
As the capabilities of video standards and receiver hardware are increasing towards integrated 3d animations, generating realistic content is now becoming a limiting factor. In th...
C. Malerczyk, K. Klein, Torsten Wiebesiek