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CGF
2008
124views more  CGF 2008»
13 years 5 months ago
Real-time Animation of Sand-Water Interaction
Recent advances in physically-based simulations have made it possible to generate realistic animations. However, in the case of solid-fluid coupling, wetting effects have rarely b...
Witawat Rungjiratananon, Zoltan Szego, Yoshihiro K...
ASIAMS
2008
IEEE
13 years 11 months ago
Optimization of a Kraft Pulping System: Using Particle Swarm Optimization and Differential Evolution
Expectation of profit is the economic driving force motivating business activity in a free-enterprise economy. An increase in this profit for a given organization can be accomplis...
Millie Pant, Radha Thangaraj, Ajith Abraham
CGF
2004
140views more  CGF 2004»
13 years 5 months ago
Measurement-Based Interactive Simulation of Viscoelastic Solids
Animation of viscoelastic solids in entertainment and medical applications as well as scientific simulation can be improved through observations of real world objects. This paper ...
Jeffrey Schoner, Jochen Lang, Hans-Peter Seidel
CORR
2010
Springer
165views Education» more  CORR 2010»
13 years 5 months ago
Physically-based particle simulation and visualization of pastes and gels
This paper is focused on the question of simulation and visualization of 3D gel and paste dynamic effects. In a first part, we introduce a 3D physically based particle (or mass-in...
Claire Guilbaud, Annie Luciani, Nicolas Castagn&ea...
HYBRID
2003
Springer
13 years 10 months ago
Estimation of Distributed Hybrid Systems Using Particle Filtering Methods
Abstract. Networked embedded systems are composed of a large number of components that interact with the physical world via a set of sensors and actuators, have their own computati...
Xenofon D. Koutsoukos, James Kurien, Feng Zhao