One of the main techniques used by software renderers to produce stunningly realistic images is programmable shading—executing an arbitrarily complex program to compute the colo...
Anselmo Lastra, Steven Molnar, Marc Olano, Yulan W...
Real time rendering of animated crowds has many practical multimedia applications. The Graphics Processor Unit (GPU) is being increasingly employed to accelerate associated renderi...
We describe an efficient and robust method of tracking human forearms as skin colored regions. Of special consideration in the design of this system are real-time and robustness ...
We present a fully-automated method for real-time and marker-free 3D human motion capture. The system computes the 3D shape of the person filmed from a synchronized camera set. We...