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SIGGRAPH
1995
ACM
13 years 8 months ago
Navigation and locomotion in virtual worlds via flight into hand-held miniatures
This paper describes the use of a World-in-Miniature (WIM) as a navigation and locomotion device in immersive virtual environments. The WIM is a hand-held miniature graphical repr...
Randy F. Pausch, Tommy Burnette, Dan Brockway, Mic...
JUCS
2007
133views more  JUCS 2007»
13 years 4 months ago
Building Immersive Conversation Environment Using Locomotive Interactive Character
: Generating composite human motion such as locomotion and gestures is important for interactive applications, such as interactive storytelling and computer games. In interactive s...
Rai Chan, Junichi Hoshino
PRESENCE
1998
101views more  PRESENCE 1998»
13 years 4 months ago
Locomotion Mode Affects the Updating of Objects Encountered During Travel: The Contribution of Vestibular and Proprioceptive Inp
In two experiments, subjects traveled through virtual mazes, encountering target objects along the way. Their task was to indicate the direction to these target objects from a ter...
Sarah S. Chance, Florence Gaunet, Andrew C. Beall,...
ICPR
2004
IEEE
14 years 6 months ago
An Immersive Telepresence System with a Locomotion Interface Using High-Resolution Omnidirectional Movies
This paper describes a novel telepresence system which enables users to walk through a photorealistic virtualized environment by actual walking. To realize such a system, a wide-a...
Sei Ikeda, Tomokazu Sato, Masayuki Kanbara, Naokaz...