Image-based CSG rendering algorithms for standard graphics hardware rely on multipass rendering that includes reading and writing large amounts of pixel data from and to the frame...
We present a new approach for modeling and rendering existing architectural scenes from a sparse set of still photographs. Our modeling approach, which combines both geometry-base...
Paul E. Debevec, Camillo J. Taylor, Jitendra Malik
Abstract. This paper presents how the image-based rendering technique of viewdependent texture-mapping (VDTM) can be efficiently implemented using projective texture mapping, a fea...
Image-based rendering (IBR) has been used to synthesize images corresponding to a new view point from stored images. Rendering methods based on a three-dimensional plenoptic functi...
We present a method for solving the global illumination problem for synthetic diffuse objects. The approach generates realistic shading for applications where a synthetic object i...