In multi-camera networks rich visual data is provided both spatially and temporally. In this paper a method of human posture estimation is described incorporating the concept of a...
The modelling of affective behaviour and appropriate bodily expression to make synthetic characters more believable becomes important in many types of applications such as games, s...
Computer synthesized characters are expected to make appropriate face, limb, and body gestures during communicative acts. We focus on non-facial movements and try to elucidate wha...
Norman I. Badler, Monica Costa, Liwei Zhao, Diane ...
Multi-camera networks bring in potentials for a variety of vision-based applications through provisioning of rich visual information. In this paper a method of image segmentation f...
Abstract. Producing plays, films or animations is a complex and expensive process involving various professionals and media. Our proposed software system, SceneMaker, aims to facil...
Eva Hanser, Paul McKevitt, Tom Lunney, Joan Condel...