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CRV
2006
IEEE
176views Robotics» more  CRV 2006»
13 years 8 months ago
Stereo Retinex
The retinex algorithm for lightness and color constancy is extended to include 3-dimensional spatial information reconstructed from a stereo image. A key aspect of traditional ret...
Weihua Xiong, Brian V. Funt
CA
1999
IEEE
13 years 10 months ago
Virtual People: Capturing Human Models to Populate Virtual Worlds
In this paper a new technique is introduced for automatically building recognisable moving 3D models of individual people. Realistic modelling of people is essential for advanced ...
Adrian Hilton, Daniel Beresford, Thomas Gentils, R...
CVPR
2004
IEEE
14 years 8 months ago
Local Smoothing for Manifold Learning
We propose methods for outlier handling and noise reduction using weighted local linear smoothing for a set of noisy points sampled from a nonlinear manifold. The methods can be u...
Jin Hyeong Park, Zhenyue Zhang, Hongyuan Zha, Rang...
ICCV
2003
IEEE
14 years 8 months ago
Scene Modeling Based on Constraint System Decomposition Techniques
We present a new approach to 3D scene modeling based on geometric constraints. Contrary to the existing methods, we can quickly obtain 3D scene models that respect the given const...
Marta Wilczkowiak, Gilles Trombettoni, Christophe ...
VRST
2005
ACM
13 years 11 months ago
Rapid scene modelling, registration and specification for mixed reality systems
Many mixed-reality systems require real-time composition of virtual objects with real video. Such composition requires some description of the virtual and real scene geometries an...
Russell M. Freeman, Anthony Steed, Bin Zhou