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» Reconstructing Open Surfaces from Image Data
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EGH
2010
Springer
13 years 4 months ago
Texture compression of light maps using smooth profile functions
Light maps have long been a popular technique for visually rich real-time rendering in games. They typically contain smooth color gradients which current low bit rate texture comp...
Jim Rasmusson, Jacob Ström, Per Wennersten, M...
ECCV
2002
Springer
14 years 8 months ago
Building Roadmaps of Local Minima of Visual Models
Getting trapped in suboptimal local minima is a perennial problem in model based vision, especially in applications like monocular human body tracking where complex nonlinear para...
Cristian Sminchisescu, Bill Triggs
TOG
2002
212views more  TOG 2002»
13 years 5 months ago
Least squares conformal maps for automatic texture atlas generation
A Texture Atlas is an efficient color representation for 3D Paint Systems. The model to be textured is decomposed into charts homeomorphic to discs, each chart is parameterized, a...
Bruno Lévy, Sylvain Petitjean, Nicolas Ray,...
MM
2010
ACM
200views Multimedia» more  MM 2010»
13 years 6 months ago
Multimodal location estimation
In this article we define a multimedia content analysis problem, which we call multimodal location estimation: Given a video/image/audio file, the task is to determine where it wa...
Gerald Friedland, Oriol Vinyals, Trevor Darrell
BIOSIG
2008
170views Biometrics» more  BIOSIG 2008»
13 years 7 months ago
Frontex Perspectives on Biometrics for Border Checks
: The European Union is developing new concepts for border management. Biometrics is seen is a key technology to facilitate more secure and convenient border management. Biometric ...
Erik Berglund, Rasa Karbauskaite