Light maps have long been a popular technique for visually rich real-time rendering in games. They typically contain smooth color gradients which current low bit rate texture comp...
Getting trapped in suboptimal local minima is a perennial problem in model based vision, especially in applications like monocular human body tracking where complex nonlinear para...
A Texture Atlas is an efficient color representation for 3D Paint Systems. The model to be textured is decomposed into charts homeomorphic to discs, each chart is parameterized, a...
In this article we define a multimedia content analysis problem, which we call multimodal location estimation: Given a video/image/audio file, the task is to determine where it wa...
: The European Union is developing new concepts for border management. Biometrics is seen is a key technology to facilitate more secure and convenient border management. Biometric ...