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ISCIS
2003
Springer
13 years 10 months ago
Model-Based Human Motion Capture from Monocular Video Sequences
Generating motion and capturing motion of an articulated body for computer animation is an expensive and time-consuming task. Conventionally, animators manually generate intermedia...
Jihun Park, Sangho Park, Jake K. Aggarwal
CGF
2008
340views more  CGF 2008»
13 years 5 months ago
Articulated Object Reconstruction and Markerless Motion Capture from Depth Video
We present an algorithm for acquiring the 3D surface geometry and motion of a dynamic piecewise-rigid object using a single depth video camera. The algorithm identifies and tracks...
Yuri Pekelny, Craig Gotsman
ICCV
2009
IEEE
13 years 2 months ago
Modeling 3D human poses from uncalibrated monocular images
This paper introduces an efficient algorithm that reconstructs 3D human poses as well as camera parameters from a small number of 2D point correspondences obtained from uncalibrat...
Xiaolin K. Wei, Jinxiang Chai
PAMI
2008
203views more  PAMI 2008»
13 years 5 months ago
Free-Form Object Reconstruction from Silhouettes, Occluding Edges and Texture Edges: A Unified and Robust Operator Based on Dual
In this paper, the duality in differential form is developed between a 3D primal surface and its dual manifold formed by the surface's tangent planes, i.e., each tangent plan...
Shubao Liu, Kongbin Kang, Jean-Philippe Tarel, Dav...
CVPR
2005
IEEE
14 years 7 months ago
Full Body Tracking from Multiple Views Using Stochastic Sampling
We present a novel approach for full body pose tracking using stochastic sampling. A volumetric reconstruction of a person is extracted from silhouettes in multiple video images. ...
Roland Kehl, Matthieu Bray, Luc J. Van Gool