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ICIP
1999
IEEE
14 years 7 months ago
Realistic 3-D Scene Modeling from Uncalibrated Image Sequences
This contribution addresses the problem of obtaining photorealistic 3D models of a scene from images alone with a structure-from-motion approach. The 3D scene is observed from mul...
Reinhard Koch, Marc Pollefeys, Luc J. Van Gool
ECCV
2002
Springer
14 years 7 months ago
Tracking and Rendering Using Dynamic Textures on Geometric Structure from Motion
Estimating geometric structure from uncalibrated images accurately enough for high quality rendering is difficult. We present a method where only coarse geometric structure is trac...
Dana Cobzas, Martin Jägersand
3DIM
2005
IEEE
13 years 11 months ago
Realistic Human Head Modeling with Multi-View Hairstyle Reconstruction
We present a method for constructing photorealistic 3D head models from color images and a geometric head model of a specific person. With a simple experimental setup, we employ a...
Xiaolan Li, Hongbin Zha
ICCV
2007
IEEE
14 years 7 months ago
Multi-View Stereo for Community Photo Collections
We present a multi-view stereo algorithm that addresses the extreme changes in lighting, scale, clutter, and other effects in large online community photo collections. Our idea is...
Michael Goesele, Noah Snavely, Brian Curless, Hugu...
CVPR
2011
IEEE
12 years 9 months ago
Projective Alignment of Range and Parallax Data
An approximately Euclidean representation of the visible scene can be obtained directly from a range, or ‘time-offlight’, camera. An uncalibrated binocular system, in contras...
Miles Hansard, Radu Horaud, Michel Amat, Seungkyu ...