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VMV
2003
173views Visualization» more  VMV 2003»
13 years 6 months ago
Improved Hardware-Accelerated Visual Hull Rendering
The visual hull is an efficient shape approximation for the purpose of reconstructing and visualizing dynamic objects. Recently, rapid progress in graphics hardware development h...
Ming Li, Marcus A. Magnor, Hans-Peter Seidel
AROBOTS
2002
131views more  AROBOTS 2002»
13 years 5 months ago
Automated Derivation of Primitives for Movement Classification
Abstract. We describe a new method for representing human movement compactly, in terms of a linear superimposition of simpler movements termed primitives. This method is a part of ...
Ajo Fod, Maja J. Mataric, Odest Chadwicke Jenkins
ECCV
2008
Springer
14 years 7 months ago
Compressive Sensing for Background Subtraction
Abstract. Compressive sensing (CS) is an emerging field that provides a framework for image recovery using sub-Nyquist sampling rates. The CS theory shows that a signal can be reco...
Volkan Cevher, Aswin C. Sankaranarayanan, Marco F....
ICCV
2011
IEEE
12 years 5 months ago
Unwrapping Low-rank Textures on Generalized Cylindrical Surfaces
In this paper, we show how to reconstruct both 3D shape and 2D texture of a class of surfaces from a single perspective image. We consider the so-called the generalized cylindrica...
Zhengdong Zhang, Xiao Liang, Yi Ma
CVPR
2007
IEEE
14 years 7 months ago
Efficiently Determining Silhouette Consistency
Volume intersection is a frequently used technique to solve the Shape-From-Silhouette problem, which constructs a 3D object estimate from a set of silhouettes taken with calibrate...
Li Yi, David W. Jacobs