Abstract. In this paper, we show how to efficiently and effectively extract a rich class of low-rank textures in a 3D scene from 2D images despite significant distortion and warpin...
We present a novel technique for calibrating display-camera systems from reflections in the user's eyes. Display-camera systems enable a range of vision applications that nee...
Christian Nitschke, Atsushi Nakazawa, Haruo Takemu...
Modeling the variability of brain structures is a fundamental problem in the neurosciences. In this paper, we start from a dataset of precisely delineated anatomical structures in ...
Pierre Fillard, Vincent Arsigny, Xavier Pennec, Pa...
—This paper describes a complete system to create anatomically accurate example-based volume deformation and animation of articulated body regions, starting from multiple in vivo...
Taehyun Rhee, John P. Lewis, Ulrich Neumann, Krish...
A key problem in model-based object recognition is selection, namely, the problem of determining which regions in the image are likely to come from a single object. In this paper w...