We describe an algorithm for automatically finding correspondences from face video sequences. This method is useful to many applications such as face tracking, face modeling and ...
Hui Fang, Nicholas Costen, David Cristinacce, John...
Abstract. A system for interactive, 3–D, craniofacial surgery simulation is presented. It is used for the 3–D simulation of osteotomies of the facial and skull bones and for th...
Abstract. In this paper we present a new method for the 3D reconstruction of highly deforming surfaces (for instance a flag waving in the wind) viewed by a single orthographic came...
In this paper we focus on the estimation of the 3D Euclidean shape and motion of a non-rigid object which is moving rigidly while deforming and is observed by a perspective camera...
Alessio Del Bue, Lourdes de Agapito, Xavier Llad&o...
We present an efficient algorithm for fitting a morphable model to an image sequence. It is built on a projective geometry formulation of perspective projection, which results in a...