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CORR
2008
Springer
208views Education» more  CORR 2008»
13 years 5 months ago
Equilibria, Fixed Points, and Complexity Classes
Many models from a variety of areas involve the computation of an equilibrium or fixed point of some kind. Examples include Nash equilibria in games; market equilibria; computing o...
Mihalis Yannakakis
IPCV
2010
13 years 3 months ago
3D Camera-based Generic Gesture Analysis for Video Game Interface
- Conventional video games are controlled by players via physical game controllers. A new emerging trend for game control in recent years is to use intelligent sensor based interfa...
Gang Hu, Qigang Gao
FPCA
1995
13 years 9 months ago
Pi-Calculus, Dialogue Games and PCF
Game semantics is an unusual denotational semantics in that it captures the intensional (or algorithmic) and dynamical aspects of the computation. This makes it an ideal semantica...
J. M. E. Hyland, C.-H. Luke Ong
POPL
1994
ACM
13 years 9 months ago
Formally Optimal Boxing
An important implementation decision in polymorphically typed functional programming languages is whether to represent data in boxed or unboxed form and when to transform them fro...
Fritz Henglein, Jesper Jørgensen
FINTAL
2006
13 years 9 months ago
A Computational Implementation of Internally Headed Relative Clause Constructions
The so-called Internally Headed Relative Clause (IHRC) construction found in the head-final languages Korean and Japanese has received little attention from computational perspecti...
Jong-Bok Kim, Peter Sells, Jaehyung Yang