In this paper we show how game theory and Gibbs sampling techniques can be used to design a self-optimizing algorithm for minimizing end-to-end delays for all flows in a multi-clas...
Routing of packets in mobile ad hoc networks with a large number of nodes or with high mobility is a very difficult task and current routing protocols do not really scale well wit...
Abstract— Network throughput and packet delay are two important parameters in the design and the evaluation of routing protocols for ad-hoc networks. While mobility has been show...
Conventional routing algorithms in mobile ad hoc networks (MANETs), i.e., multi-hop forwarding, assume the existence of contemporaneous source-destination paths and are not scalabl...
In this paper optimization of DSR is achieved using New Link Cache structure and Source Transparent Route Maintenance Method. The new link cache effectively utilizes the memory by ...