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» Reducing Repetition in Graphical Editing
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CGF
2006
83views more  CGF 2006»
13 years 5 months ago
Seamless Integration of Initial Sketching and Subsequent Detail Editing in Flower Modeling
We present an interactive modeling system for flower composition that supports seamless transformation from an initial sketch to a detailed three-dimensional (3D) model. To begin,...
Takashi Ijiri, Shigeru Owada, Takeo Igarashi
BMCBI
2006
150views more  BMCBI 2006»
13 years 5 months ago
TreeDyn: towards dynamic graphics and annotations for analyses of trees
Background: Analyses of biomolecules for biodiversity, phylogeny or structure/function studies often use graphical tree representations. Many powerful tree editors are now availab...
François Chevenet, Christine Brun, Anne-Lau...
CGF
2011
12 years 9 months ago
A Sparse Parametric Mixture Model for BTF Compression, Editing and Rendering
Bidirectional texture functions (BTFs) represent the appearance of complex materials. Three major shortcomings with BTFs are the bulky storage, the difficulty in editing and the ...
Hongzhi Wu, Julie Dorsey, Holly E. Rushmeier
DCC
2003
IEEE
14 years 5 months ago
Compression-Domain Editing of 3D Models
3D models have become an essential element of multimedia applications because they provide visual effects that permit interactive exploration. As in other media types, efficient c...
Tulika Mitra, Tzi-cker Chiueh
SIGGRAPH
1999
ACM
13 years 9 months ago
A Hierarchical Approach to Interactive Motion Editing for Human-Like Figures
This paper presents a technique for adapting existing motion of a human-like character to have the desired features that are specified by a set of constraints. This problem can b...
Jehee Lee, Sung Yong Shin