A limiting factor in the performance of a rendering system is the number of state changes, i.e., changes of the attributes material, texture, shader program, etc., in the stream o...
This paper proposes a new bipatition-codec architecture that may reduce power consumption of pipelined circuits. We treat each output value of a pipelined circuit as one state of ...
We propose a checkpoint store compression method for coarse-grain giga-scale checkpoint/restore. This mechanism can be useful for debugging, post-mortem analysis and error recover...
-- Internet routers and Ethernet switches contain packet buffers to hold packets during times of congestion. Packet buffers are at the heart of every packet switch and router, whic...
As more and more query processing work can be done in main memory, memory access is becoming a significant cost component of database operations. Recent database research has show...