This paper generalises the theory of agent refinement from [1] to multi-agent systems in the presence of new coordination mechanisms extended with real time. The generalisation is ...
Lacramioara Astefanoaei, Frank S. de Boer, Mehdi D...
We introduce a mathematical model of components that can be used for the description of both hardware and software units forming distributed interactive systems. As part of a distr...
Abstract. I develop a compositional theory of refinement for the branching time framework based on stuttering simulation and prove that if one system refines another, then a refine...