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ECIS
2004
13 years 6 months ago
To play, or not to play: building a learning environment through computer simulations
This article analyzes the impact of a computer simulation (business game) on the users' perceived learning. The theoretical model developed in this paper is derived from the ...
Luigi Proserpio, Magni Magni
WECWIS
2007
IEEE
94views ECommerce» more  WECWIS 2007»
13 years 11 months ago
Modeling Business Entity State Centric Choreographies
In a B2B environment business partners interact with each other by exchanging electronic business documents. The agreements and commitments between the partner require a certain o...
Christian Huemer, Marco Zapletal, Philipp Liegl, R...
ICEBE
2006
IEEE
125views Business» more  ICEBE 2006»
13 years 11 months ago
A Business Collaboration Registry Model on Top of ebRIM
UN/CEFACT’s Modeling Methodology (UMM) is a well accepted approach to define inter-organizational business processes. UMM models should be managed in a registry for two reasons...
Birgit Hofreiter, Christian Huemer, Marco Zapletal
CASCON
2010
204views Education» more  CASCON 2010»
12 years 12 months ago
Effective collaboration and consistency management in business process modeling
ion and giving them a medium to express and implement change. One of the keys to achieve agility for creating business processes depends on close interaction between IT department ...
Moises Castelo Branco, Yingfei Xiong, Krzysztof Cz...
ECWEB
2004
Springer
148views ECommerce» more  ECWEB 2004»
13 years 10 months ago
OCL-Constraints for UMM Business Collaborations
Abstract. Recently, a trend towards business processes in Business-toBusiness e-Commerce (B2B) is apparent. One of the most promising approaches is UN/CEFACT’s modeling methodolo...
Birgit Hofreiter, Christian Huemer, Werner Winiwar...