A multi-agent system architecture for coordination of just-in-time production and distribution is presented. The problem to solve is two-fold: first the right amount of resources ...
Bandwidth consumption in distributed real-time simulation, or networked real-time simulation, is a major problem as the number of participants and the sophistication of joint simu...
Aspect-oriented software development has recently emerged as a new paradigm for systematic modularization and representation of the crosscutting concern. Because the variability i...
The bandwidth broker architectures introduced to manage diffserv still have scalability flaws in the mean of large volumes of end-to-end tunnels and workload they have to handle. ...